Virtual reality; It is a technology that makes 3-dimensional areas and objects created in computer environment using various glasses / helmets feel as if they are real.
Education
We are developing technical training practices to meet the qualified personnel need in our country. Our training practices cover many areas from healthcare to engineering.
Gamification
Thanks to gamification, we make the applications we develop more fun and make the end users more enjoyable.
Realism
We provide a more realistic experience by keeping the texture and spatial quality of the applications we develop at a high level.
Technical Staff Training
Thanks to the application to be developed, it is aimed to train technical personnel who have just started work. In this way, even if the hired person does not have any technical experience, he will learn the work to be done thanks to the training he will receive through glasses. For example, taking an oil sample from a transformer. In this application, work cannot be started without wearing helmets and glasses. Thus, the desired training is provided to the user in a complete and complete manner, together with the desired messages. Benefits To Be Achieved
Thanks to these and similar studies, technical information will be given to employees. and skills. In addition, personnel will be trained on occupational safety. By creating situations in the virtual environment, employees will be able to absorb some correct habits in this way.
Thanks to the project, the training of the personnel is
It will provide advantage in terms of cost, time and job security. In addition, as the project focuses on sustainability, the gains will continue to increase with the process.